Fixed size of model window, and made the background transparent

This commit is contained in:
2014-02-22 14:26:54 +10:00
parent 838112be0d
commit 3ebb0e866a
2 changed files with 3 additions and 3 deletions

View File

@@ -234,7 +234,7 @@ body {
#virtualObject { #virtualObject {
width: 80%; width: 80%;
height: auto; height: 100%;
float: right; float: right;
} }

View File

@@ -128,7 +128,7 @@ function webGLStart(){
initShaders(); initShaders();
initBuffers(); initBuffers();
gl.clearColor(1.0, 1.0, 1.0, 1.0); gl.clearColor(0, 0, 0, 0);
gl.enable(gl.DEPTH_TEST); gl.enable(gl.DEPTH_TEST);
gl.viewport(0, 0, gl.viewportWidth, gl.viewportHeight); gl.viewport(0, 0, gl.viewportWidth, gl.viewportHeight);
@@ -385,7 +385,7 @@ function handleMouseMove(event){
} }
function resizeCanvas() { function resizeCanvas() {
var canvas = document.getElementById("canvas") ; var canvas = document.getElementById("canvas");
var parent = document.getElementById("virtualObject"); var parent = document.getElementById("virtualObject");
var canvasWidth1 = canvas.width; var canvasWidth1 = canvas.width;